United Terran Coalition

The United Terran Coalition, also called the UTC, established after the fall of the North Atlantic Treaty Organization, is an underground provisional group that seeks liberation against the Cektre Dynasties after a brief conflict which ended in the Cektre Dynasties’ victory. Having been almost wiped out, the remnants of humanity and the United Nations had fled from occupied territories and moved to free grounds.

Having been stripped of most of their technology, the Coalition is poorly equipped to engage the Cektre Dynasties. Despite this, they maintain the element of surprise. The Coalition has been responsible for eliminating Cektre hordes and rescuing civilians in dire need. Over the course of the war against the Cektre, the Coalition was gaining a large morale boost.

In the time since, the Coalition has achieved technological advancement through the help of Earth’s allies, and increased numbers in their militia. Their fight cannot be finished alone, which is why the Coalition seeks the support of other species across the galaxy. Once Earth is liberated from Cektre occupation, they will set off on their task to liberate everyone else as well.

Government
The UTC is a citizen republic; a militaristic form of democracy where full citizenship can only be gained through military service. The voting franchise is limited to full citizens, and they are the only ones allowed to hold public offices.

Full citizenship and the political responsibility that comes with it is limited to those who have served a tour of duty in the military. An individual's social station or personal connections should have no bearing on their profession. The sole basis for advancement in their society is demonstrated ability and talent.

The Coalition believes that it is their moral imperative to spread their democratic way of life. They tend to get along with other democracies, but are more than willing to use force to “liberate” the populations of less democratic nations.

Economy
Before the Cektre occupation, the Coalition was founded on a free-market economy. Credits as the global currency was used in order to purchase anything the customer desires. This changed after the Cektre arrived.

As the Cektre controlled the markets on Earth, every transaction was monitored by the unforgiving Civil Protection forces inside the many districts. Economic activity now lies within the black market, where Coalition soldiers can purchase any weapons without being monitored by the Cektre Dynasties’ transaction monitor.

Any transaction made online, or through credit card scanners, will immediately be detected. If a weapon is found within the transaction, Civil Protection immediately prosecutes the offender. Because of this security measure, the only method to counter such a system was through person-to-person dealings within the black market in order to evade getting caught.

Because the Coalition is scattered across Earth and its isolated colonies, their economy is neither capitalist, communist, or socialist in any form. Economic standards depend on which country the Coalition soldier hails from, or where the purchase is taking place.

Technology
Following the Cektre invasion, the Coalition has been stripped of their technology; they are forced to use ballistic weapons capable of dismantling the machine invaders. However, despite this, the Coalition is capable of faster-than-light travel as some of their starships remained untouched by the dreadful Cektre occupation. They also have access to power armor.

In the 23rd century, fossil fuels were banned due to Earth’s environment becoming highly unstable as a result of climate change. After nearly causing their own extinction, all technology produced by the Coalition was now fusion powered. Energy reactors replaced the old power sources, providing a safe environment for both mankind and their worlds.

Despite the Cektre occupation, the Coalition has managed to acquire several advanced weaponry, such as a railgun, a gauss cannon, or a laser lance. However, the Coalition is unable to field more advanced weaponry due to resource shortages. Plasma or magnetic weapons research was completely impossible due to the Cektre occupants enforcing an edict which prevents mankind from progressing technologically. Energy weapons could only be obtained through the black market, as all other markets are controlled by the Cektre. These dealings are to be kept secret, as the Cektre monitors every transaction on all occupied worlds.

History
Before the Coalition was formed, they were formerly known as the United Nations of Earth, composed of major superpowers such as the United States. After the invention of sub-light travel, humanity explored the stars. They were unified under one purpose; to locate a new home.

Unfortunately, this unity was cut short during the Corporate Corruption in 2042. Corporate presence on Earth became extreme, and most of the major superpowers on Earth, including the United States, the European Union, the People’s Republic of China, and the Russian Federation had dissolved into puppets for large corporations, conglomerates, and criminal syndicates. Because of this, Earth had fallen into constant contamination and corruption.

With this wealth and power, major cities had turned into concrete jungles, eventually becoming vast networks of unregulated slums. Overpopulated, polluted, and crime-ridden, these places became known as the hazardous places to live. This was no problem for the large corporations that had sought to expand their franchise.

Turbulent politics had led to the deregulation of antitrust laws, allowing large corporations to expand larger than ever before. The rest of Earth is now in constant conflict after most had broken away from the planet’s global order. Because the corporations were expanding too large and having too much power and influence, the UN had sought to put an end to the corruption.

In 2057, the Geneva Conventions were abolished by corrupt government workers, causing a worldwide humanitarian crisis. While executives of the government and the many corporations on Earth spend millions on business and products, they discard the citizen entirely as little more than an indentured asset. The United Nations became a shell of its former self; a dictatorship.

In this world, the citizen was a malnourished and pale worker, who hardly made a livable wage. The police rapidly lost their funding, replaced by crooked security details who cared little more than bribery and glory. Government corruption was rampant and democracy fell apart. The cause of such horrific events were high-ranking government officials and CEOs of large, greedy corporations who only cared about profites. Research into global pandemics was often biased, sending false information to the public while sending true information behind closed doors.

After six decades, the corporations no longer had the power to fulfill the role of state. Once again democracy has stood victorious. At the time since then, humanity had entered the 22nd century. After picking up signals in another solar system, their centuries-long questions have finally been answered; they have made contact with other civilizations who came in peace.

They are humanity’s first ally, hailing themselves as the Republic of Tercrota.

Unfortunately, they met a new foe which so happens to be Mars. After colonists established the Colonial State of Mars, politics have become highly unstable. The discovery of alien life caused xenophobia to rage rampant. These supremacists were determined to prevent humanity’s new allies from reaching Earth.

The Tercrotan envoy was assassinated by a madman; Vladimir Ivanov. A fanatical xenophobe, Ivanov was convinced that the envoy was actually a spy working for the Republic as a means to take over humanity at the very core. Six months after the envoy’s assassination and investigation into the incident, Ivanov was apprehended by the United Nations Security Council, and was sentenced to death.

Eventually, mankind has once again descended into a bloody civil war between the democratic United Nations of Earth and the dictatorship of the Colonial State of Mars. The state was also supported by the breakaway nations on Earth, namely Russia and China, to abolish democracy and defend their hierarchy. Based on studies, the Colonial State of Mars seeks to control the actions of others accordingly. This was known as the Separatist Wars.

Four-hundred years later, humanity is still at war against the hierarchy of Mars. After attempting to colonize Titan, the Colonial State’s leadership was shaken by the news of the colonization. Afterwards, the Colonial State of Mars had launched an invasion to wipe out the colonists in a homicidal attempt to prevent the United Nations from taking hold of Titan. This was known as the Marian-Terran Massacre, which took the lives of over two-billion civilians and military.

After exhausting every effort to stop the Colonial State of Mars, they requested assistance from Earth’s allies. After some preparations, the United Nations launched a counter-attack to the invasion force heading for Titan. This became known as Operation THUNDERCLAP, where the United Nations’ allies formed a federation known as the Union of Democratic Powers, composed of the Republic of Tercrota, the Porcarian Confederacy, the Federal Republic of Albac, and the Charonite Commonwealth. The operation was a success, which eventually led the fleet to Mars in order to break down the hierarchy.

Finally, the fall of the Colonial State’s leader, Nikolay Turgenev, was announced to the entire colony on November 12th, 2520. Most members of the Colonial State of Mars had fled from the colony and hijacked the Ulysses Initiative. After the colony ships headed to an unstable wormhole near the Oort Cloud, the colonists were never heard of again, and the destabilized wormhole vanished.

On the 20th of April, 2577, United Nations satellites had detected anomalous readings coming from one of their colony ships. Twenty-six hours later, all contact with the colony ship was lost. The colony ship had no warning of what was going on, but the United Nations Security Council had dismissed the incident as an accident. A few months after the incident, another distress signal was received from a separate colony ship. Immediately, it was dismissed by the United Nations Security Council as another accident.

Unbeknownst to them, however, they did not realize this was a threat that was beyond what humanity could comprehend or imagine. On the 26th of May, 2578, the United Nations defense grid was completely destroyed. Earth was under attack by an ancient force hellbent on vengeance and annihilation. They soon identified the threat as the Cektre Dynasties; an ancient bio-robotic empire seeking the destruction of humanity and its allied forces in order to reclaim their empire’s lost glory.

Earth would fight back against their enemy, but despite their best efforts, the Cektre seem impervious to conventional weapons. The ruthless machines touched down in the Middle East, obliterating the population to continue their invasion force. Once occupied in Egypt, the Cektre began to exterminate multiple organisms, civilian and military alike.

In the second hour of the invasion, the Cektre were spreading rapidly, eventually annexing some parts of Europe and Asia. The United Kingdom had seemed successful in driving the Cektre invaders away. China had also countered the invasion force through the use of newly manufactured weapons capable of destroying the machines.

A newly discovered bioweapon began to take hold of Earth, causing a galactic-scale pandemic. Known as the Necrophage, the bioweapon was completely incurable even to advanced forms of medicine or treatment. Attempts to treat or cure the bioweapon had failed miserably as it was soon discovered to be highly advanced nanomachines invisible to the naked eye.

Despite humanity’s best efforts, the Cektre had forced the United Nations to surrender to the Cektre Dynasties, wiping out their military forces in over seven hours. Earth was occupied by an unstoppable force of deadly machines. Humanity has entered the violent and pessimistic future of the 26th century, where there is no peace, and no forgiveness. There is only war and contempt. Thus began the dawn of the United Terran Coalition.

They shall never forget. They shall never forgive...

Armor Systems

 * Peacekeeper Power Armor: Standard-issue power armor system built for NATO peacekeepers, manufactured by a variety of countries. This armor is composed of steel plating and a nanocomposite skinsuit. Operating these suits requires a neural lace; otherwise it would seriously injure or kill the operator instantly due to the suit's super-reactive nature.
 * Peacekeeper Alpha Power Armor: The Peacekeeper Alpha armor was manufactured during the Separatist Wars, and still remains in service today. Commonly used by NATO officers, this armor is equipped to handle hostile environments. Unlike the basic Peacekeeper armor, the Alpha variant has a slower shield recharge.
 * Peacekeeper Delta Power Armor: The Delta variant of the Peacekeeper armor is quite similar to the Alpha variant, but several improvements were made in order to remove most of its flaws, including a faster shield recharge. It was manufactured during the Corporate Corruption era, which resulted in this armor becoming very costly to produce.
 * Achilles Power Armor: Named after Achilles in Greek mythology, the Achilles armor was built and manufactured by scientists in Greece. The armor was reinforced to give the operator increased armor protection at the cost of mobility.
 * Air Assault Power Armor: The Air Assault armor is built for operations that require air deployments on the battlefield. The armor was based upon the Intruder armor, which was manufactured by the Colonial State of Mars during the Separatist Wars. After the Cektre invasion, the Coalition has used this armor for ambushing convoys. Manufactured in all countries.
 * Anubis Power Armor: Manufactured in Egypt, this armor was named after Anubis, the Egyptian god of embalming and the dead. The Anubis armor is incredibly durable. However, its design choice is questionable.
 * Argus Power Armor: Designed for marksmen, the Argus armor trades off armor protection and shield strength in favor of mobility. This custom built armor was built on the image of Argus Panoptes from Greek mythology. The Argus armor features built-in night vision gear, and special headlights on the helmet. Manufactured in Greece.
 * Avalon Power Armor: Named after the flagship Avalon, the Avalon armor was built for athletic strength and speed. Tested in Greece, this armor provides its operator the strength and mobility to quickly close the gap between their enemies. The Avalon armor was created through an accidental discovery after an attempt to combine basic armor with alien technology.
 * Breaker Power Armor: Designed for infiltration purposes, the Breaker power armor trades off armor protection for higher mobility, along with the use of highly advanced cloaking technology. After the fall of the United Nations, the Breaker armor became the covert armor for the Coalition. Manufactured in all countries.
 * Centurion Power Armor: Built on the image of the ancient Roman warriors, the Centurion armor provides better armor protection and shield strength, while also allowing mobility. It was custom-built during the Separatist Wars, used personally by an Italian combat veteran. Manufactured in Italy.
 * Cinder Power Armor: The Cinder armor was built to withstand extremely high temperatures. While wearing this armor, the operator can safely navigate areas with extreme heat dangers such as volcanic activity or heat waves. The armor is reinforced with heat-resistant materials for the purpose of traversing areas with heat dangers. Manufactured in all countries.
 * CIO Power Armor: The Counterintelligence Operator (CIO) armor was once used by members of the United Nations Security Council. This armor is built for special ops missions, and trades off shield strength and armor protection in favor of mobility. Manufactured in all countries.
 * Commando Power Armor: Manufactured in the United States for usage by the Navy SEALs, Commando armor trades off armor protection in favor of mobility. Often used during the Separatist Wars, the United Nations of Earth had the upper hand thanks to this armor.
 * Copperhead Power Armor: The Copperhead armor provides unrivaled mobility and versatility against immeasurable odds. It was manufactured during the Separatist Wars, designed for highly trained covert specialists. It was the result of incorporating alien technology with basic armor. Manufactured and custom-built by the United States.
 * Cyclops Power Armor: Named after the Cyclops of Greek mythology, the Cyclops armor provides better armor protection and shield strength at the cost of mobility. This armor was manufactured and tested in Greece. The design choice for its name is highly questionable.
 * Defender Power Armor: The Defender armor was manufactured during the Separatist Wars. Defender armor trades off mobility in favor of shield strength and armor protection. This armor was also used by counter-terrorists and local police organizations to act upon the law. Manufactured in all countries.
 * Enforcer Power Armor: Used by police organizations across the globe, the Enforcer armor was designed for domestic situations on Earth, such as crime. This armor was manufactured during the Corporate Corruption, being the second power armor to be produced after the Peacekeeper armor was introduced on Earth. Manufactured in all countries.
 * EOD Power Armor: The Explosive Ordnance Disposal (EOD) armor was designed for situations involving explosives. Commonly used by counter-terrorist organizations across Earth, this armor system can help detect any explosive devices near the operator’s location, which helped NATO stop terror attacks by the Colonial State of Mars. Manufactured in all countries.
 * EVA Power Armor: The Extravehicular Activity (EVA) armor was designed for astronauts and cosmonauts dealing with hostile alien lifeforms. The EVA armor trades mobility in favor of shield strength and armor protection. It also includes a built-in oxygen supply for exterior operations in space or for exploration in hostile environments. Manufactured in all countries.
 * Eve Power Armor: Originally designed for pilots, the Eve armor was named after a famous NATO pilot serving in the Separatist Wars. This armor was manufactured in the United States, and was custom-built by her. Unfortunately, she passed away during the Cektre invasion. It is now in service to the Coalition to honor her sacrifice.
 * Freelancer Power Armor: This armor was named after a music band onboard a NATO flagship before being decommissioned in 2480 in the Separatist Wars. The Freelancer armor maxes out mobility, armor protection, and shield strength. Although perfectly balanced, this armor is very rare to be worn due to its expensive price and materials. Manufactured in the United States.
 * Freebooter Power Armor: Commonly used by drill instructors, the Freebooter armor was designed for all intents and purposes for training exercises and routines. The Freebooter armor trades off armor protection and shield strength in favor of mobility. It was manufactured on the Hawaiian islands.
 * HazOp Power Armor: The Hazardous Operations (HazOp) armor is designed for operating in planets with hostile environments. This allowed troops in NATO to traverse into territories no other man could survive in. Using an air filter and oxygen supply for hazardous areas, the HazOp armor is also able to block radioactive and thermal dangers. It is balanced in shield strength, armor protection, and mobility. Manufactured in all countries.
 * Hellion Power Armor: The result of reverse-engineered alien technology, the Hellion armor trades off armor protection in favor of shield strength and mobility. Coming from a long way from Earth, this armor provides the operator to engage in quick hit-and-run attacks. However, its design has led to speculations and questions whether or not the design was intentional, or accidental.
 * Helljumper Power Armor: Commonly used by Airborne forces, the Helljumper is perfectly balanced in armor protection, shield strength, and mobility. It was custom-built by an Airborne veteran who served in the Separatist Wars. He passed away during the Cektre invasion. Now it is in service to the Coalition to honor his courage and sacrifice. Manufactured in all countries.
 * Hermes Power Armor: The Hermes armor is a custom-built armor system used by a powerful United Nations covert specialist in Greece. The Hermes armor trades off armor protection in favor of mobility, while also keeping basic shield strength. If used properly, this armor is ideal for close-quarters.
 * Harrier Power Armor: The Harrier armor was designed to excel at covert operations. It trades off armor protection in favor of mobility. The Harrier armor is equipped with a unique scan system which can locate objects or points of interest. The Harrier armor can also be used to locate high-priority targets. The armor was custom-built by a United Nations Security Council agent, who died during the invasion. Manufactured in all countries.
 * Icarus Power Armor: Named after Icarus in Greek mythology, the Icarus armor was the result of combining standard armor systems with a flight system that allowed the operator to rapidly change locations. This armor was created through reverse-engineered alien technology, incorporating jets allowing the suit’s operator to fly in combat. Manufactured in Greece.
 * Infiltrator Power Armor: Designed for infiltration missions and espionage, the Infiltrator armor was developed to covertly obtain information behind enemy lines. During the Separatist Wars, more than five-thousand models of this armor were produced, and in quick timing, it allowed NATO to gather intel on their enemy. This armor trades off protection and shield strength in favor of mobility. Manufactured in all countries.
 * Interceptor Power Armor: Commonly worn by NATO pilots, the Interceptor armor increases armor protection at the cost of mobility. Although it is powerful, it has an incredibly low shield strength as the armor was meant to be used in space combat inside of the many fighters employed by NATO. Manufactured in all countries.
 * Jumpmaster Power Armor: The Jumpmaster armor gives the operator maxed out mobility at the cost of armor protection and shield strength, while also providing the operator’s ability to jump at incredible heights. In multiple tests, the operator is capable of jumping onto a house roof with a single leap. Manufactured in all countries.
 * Locust Power Armor: Although it shares a similar appearance to basic pieces of power armor, the Locust armor uses technology considered unique for its helmet. The helmet itself was designed to relay detailed tracking data from their targets. Manufactured in all countries.
 * Mjolnir Power Armor: The Mjolnir power armor, named after the weapon in Norse mythology, was manufactured by NATO during the Separatist Wars. This armor is fully balanced in regards to shield strength, armor protection, and mobility. Manufactured in Norway.
 * Nightfall Power Armor: Created by the United Nations Security Council, the Nightfall armor is designed for operators to hunt and track down dissenters and traitors. This armor was created when the UN abandoned their democratic standards and fell towards the path of dictatorship. This armor trades off armor protection in favor of mobility. Manufactured in all countries.
 * Noble Power Armor: Manufactured in England for use by the Special Air Service, the Noble power armor was built for NATO commandos during the Separatist Wars. It is perfectly balanced in shield strength, armor protection, and mobility. This armor is the second most common armor system used by the Coalition, often used in guerilla operations.
 * Oceanic Power Armor: The Oceanic armor was designed for diving into oceans. The operator can last underwater for hours thanks to an increased oxygen supply built into the armor itself. The armor also trades off mobility and shield strength for armor protection. Because of limitations, there are only a few of these suits active. Manufactured in all countries.
 * Operator Power Armor: The Operator armor was designed for risky urban combat. It trades off shield strength in favor of mobility and armor protection. The Operator armor is usually used by response teams in police organizations, because of its efficiency in close quarters operations.
 * Pathfinder Power Armor: The Pathfinder armor was designed for search-and-rescue operations. The Pathfinder’s helmet is able to locate safe paths to track down missing persons in need. Thanks to this armor system, the death toll caused by collapsing buildings has dropped to an all time low. The Pathfinder armor provides great armor protection at the cost of mobility. Manufactured in all countries.
 * Prefect Power Armor: Created through reverse-engineered Cektre technology, the Prefect armor was one of the first armor systems created by the Coalition after a wave of attacks against Cektre territory. Using the Cektre Dynasties' own armor technology against them, this armor had managed to increase the survival rate for the operator. It maxes out shield strength, armor protection, and mobility. The country that manufactured this armor is unknown.
 * Raijin Power Armor: The Raijin armor, named after the God of lightning, thunder and storms in Japanese mythology, includes insulated and electric-resistant materials to protect the operator from electrical damage during field operations. It also increases shield strength and mobility at the cost of armor protection. Manufactured in Japan.
 * Ranger Power Armor: The Ranger armor was designed to excel at melee combat and allow the operator to move independently in concealment while fighting in close range. This armor trades off armor protection in favor of shield strength and mobility. It became incredibly prominent during the Separatist Wars. Manufactured in all countries.
 * Recruit Power Armor: Often assigned to new members of NATO forces, this basic armor was given to the lowest ranking members in the military. It uses basic shield strength, armor protection, and mobility. This armor was also mass-produced in most cases during the Separatist Wars. Manufactured in all countries.
 * Ricochet Power Armor: Modelled after an American football player set, the Ricochet armor was designed for supreme durability. In the time since it was manufactured, it became the popular armor set for athletes even though the armor was military grade. Ricochet armor maxes out mobility and armor protection at the cost of shield strength. Manufactured in the United States.
 * Scanner Power Armor: Even though it appears to be a basic set of armor, the Scanner armor is equipped with a unique helmet that scans for lifesigns. It was effective especially during the Separatist Wars. Thanks to this armor system, the Coalition had effectively eliminated many high-priority targets. Manufactured in all countries.
 * Scout Power Armor: The Scout armor was built for excursions into enemy territory. This armor system trades off armor protection in favor of shield strength and mobility. Often used to covertly locate enemy positions, the Scout armor was proven to be effective during the Separatist Wars. Manufactured in all countries.
 * Security Power Armor: Commonly used by corporate security agents, the Security armor provides maximum armor protection at the cost of mobility. It was manufactured on the colony of Europa, where large corporations still have control over the planet. Up until the Cektre invasion, the Security armor was now used by the Coalition to protect their makeshift camps.
 * Seeker Power Armor: The Seeker armor was used by pilots in the United Nations’ air force for dogfights or interstellar combat. The Seeker’s HUD is able to seek out their targets in the air, hence its name. The Seeker armor provides maximum shield strength and mobility at the cost of armor protection. Manufactured in all countries.
 * Shinobi Power Armor: Built for espionage, deception, and surprise attacks, the Shinobi armor, commonly nicknamed the Ninja armor, was created through reverse-engineered alien technology, providing the operator the ability to enter complete invisibility. It maxes out mobility in exchange for armor protection and shield strength. Manufactured in Japan.
 * Shock Trooper Power Armor: Created for NATO elite forces, the Shock Trooper armor provides tough armor durability, strong shields, and better mobility than the basic Recruit armor. It is commonly used in black ops missions. Manufactured in all countries.
 * Soldier Power Armor: Given to NATO forces after completing their first assignment, the Soldier armor is perfectly balanced when it comes to armor protection, shield strength, and mobility. Outfitted with ammo packs, the Soldier armor allows for additional ammo capacity in the field. Manufactured in all countries.
 * Stalker Power Armor: Built for stealth, the Stalker armor is lightweight and versatile, trading off armor protection in favor of mobility. Equipped with advanced stealth systems, this armor has become the frontline of the United Nations Security Council. The armor was created through reverse-engineered alien technology. Manufactured in all countries.
 * Stinger Power Armor: A heavy power armor system manufactured and used by NATO forces. Stinger armor provides increased armor protection and shield strength at the cost of mobility. Manufactured in all countries.
 * Strider Power Armor: Designed for search and rescue operations, the Strider armor almost resembles basic armor, but its main difference is its specialized helmet. Using a built-in oxygen supply, the Strider armor can excel in the depths of the oceans where no man has gone before, especially in the time since the Cektre came. Manufactured in all countries.
 * Technician Power Armor: Built for combat engineers, the Technician armor provides unprecedented armor protection, similar to the Indomitable armor. However, it also includes slightly increased mobility, but the increased armor protection and mobility comes at a cost to shield strength. Manufactured in all countries.
 * Tracer Power Armor: Designed to grant the operator unprecedented movement, the Tracer armor maxes out mobility and shield strength at the cost of armor protection. The result of integrating alien technology, the suit allows the operator to move at incredibly fast speeds, allowing the operator to quickly close the gap between their enemies or quickly rescue other soldiers in need. Manufactured in all countries.
 * Tracker Power Armor: Built for the purpose of tracking down high-priority targets, the Tracker armor includes a set of built-in thermal vision. The armor’s sole purpose is to track down and locate high-value targets. It was commonly used by NATO special forces, including a number of counter-terrorist organizations, during the Separatist Wars. Manufactured in all countries.
 * Vanguard Armor: The Vanguard armor was the result of combining alien technology with standard armor. The result was an armored suit designed for exploring hostile environments. Vanguard armor trades off shield strength in favor of armor protection and mobility, as well as additional grenades and ammo capacity. Manufactured in all countries.
 * Venator Power Armor: Named after the Roman gladiator of the same type, Venator armor trades off armor protection in favor of mobility and additional ammo capacity. It is also built to endure melee attacks, making this armor a perfect choice for close-quarters. Manufactured in Italy.

Rifles

 * AR-25 Bulldog: The standard-issue assault rifle of the United Terran Coalition. It fires 36 rounds at 650 rounds per minute using 7.62x51mm full metal jacket, armor-piercing rounds used to combat armored threats. The rifle uses a built-in telescopic sight to aim, along with an ammo counter to inform the operator of its current rounds.
 * AR-50 Patriot: A newly manufactured assault rifle. It fires 36 rounds. It is currently undergoing testing inside many resistance havens. The design of the rifle is based on older designs dating back before the Separatist Wars. It still maintains the bullpup design of the AR-25, including the ammo counter.
 * TR-75 Buschmeister: The TR-75 is a German 6.5mm tactical rifle recently manufactured by the Coalition as an alternative to the AR-25 rifles. Featuring a slow, cyclic rate of fire, a zoom-capable sight, and a 20-round magazine, the rifle’s cartridge is smaller compared to the AR-25 rifles, but it still packs quite a punch. An ammo counter is located on the left side.
 * BR-33 Grizzly: Standard-issue service rifle for the Coalition, firing 9.5x40mm high-power, semi-armor-piercing rounds. It fires 36 rounds in 3-round bursts. Because of its burst-fire mode, the weapon is powerful at medium range. It includes a zoom-capable reflex sight attached on a picatinny rail on top to fulfill its purpose as a precision rifle. Its unique cartridge allows the shooter to fire without the problems caused by recoil. An ammo counter is located just behind the picatinny rail.
 * BR-34 Javelin: The BR-34 is a recently manufactured battle rifle. Its design, as well as the cartridge, remains classified. It fires 36 rounds. Based on older designs of the BR-33, the BR-34 maintains the original design, although the picatinny rail has changed significantly.
 * DMR-55 Gaboon: Standard-issue designated marksman rifle that fires 15 rounds using 7.62x51mm FMJ-AP ammunition. It includes a squared-off scope to fulfill its purpose as a marksman rifle. It is especially effective at long range, often being used in assaults. Unlike most rifles, it does not have an ammo counter.
 * AMR-88 Thor: The AMR-88 utilizes a 4-round magazine that carries 14.5×114mm armor-piercing, fin-stabilized, discarding sabot rounds. Used by some of the most skilled marksmen, this rifle made an incredible impact on marksmanship.

Personal Defense Weapons

 * PDW-12 Sidekick: Standard-issue sidearm firing 12 rounds using 12.7×40mm semi-armor-piercing, high-explosive rounds. This pistol is powerful at close to mid-range, and is also used by civilians as a self-defense firearm.
 * PDW-48 Samurai: The PDW-48 is a 10mm handgun. It is recently manufactured, and doesn’t have as much firepower as other pistols. It fires 12 rounds.
 * PDW-72 Eagle: An incredibly powerful pistol capable of killing most unarmored targets with a single shot. Used by officers during the Separatist Wars. It fires 12 rounds using 12.7×40mm SAPHE ammunition.
 * PDW-36 Panther: A submachine gun carried by NATO personnel and police organizations on Earth. It fires 60 rounds using 5x23mm FMJ-AP ammunition at 920 rounds per minute.
 * PDW-24 Piranha: The PDW-24 uses 5x23mm caseless ammunition. However, the weapon was susceptible to cookoffs. An open bolt mechanism was put in place to prevent this. It fires 60 or 48 rounds using 5x23mm caseless full metal jacket ammunition at 900 rounds per minute.

Infantry Support Weapons

 * GL-37 Alcatraz: The GL-37 is a grenade launcher carrying a single 40mm high-explosive grenade that explodes on contact with infantry. The grenade can also be detonated manually which is activated by holding down the trigger.
 * GL-99 Belial: The GL-99 is a grenade launcher that launches a magnetically latched explosive, which the operator can remotely detonate at a safe distance from the operator. A fold-out screen on the left side shows a motion tracker display from the view of the fired projectile.
 * SG-42 Arbalest: The SG-42 was used during the Separatist Wars. It fires 5 shells using 8 gauge magnum ammunition. It may be old, but it still packs a punch.
 * SG-43 Scimitar: A pump-action shotgun with a 7-round rotary magazine. It is recently manufactured and undergoing testing.
 * SAW-46 Falchion: The SAW-46 fires 72 rounds using 7.62x51mm FMJ-AP rounds at 937.5 rounds per minute. It was manufactured during the Separatist Wars.
 * ML-227 Hydra: The ML-227 fires gyroscopically stabilized, high-explosive, airburst micro-missiles from the weapon's six-chamber, revolving cylinder capable of homing in on targets.
 * ML-228 Armadillo: A successor to the ML-227 with similar capabilities, the ML-228 is a recently manufactured support weapon undergoing testing.
 * LL-59 Ragnarok: The LL-59 is a solid-state, directed-energy, anti-vehicle weapon. It fires a devastating beam that damages targets at the point of impact. It fires a total of 4 charged shots. This weapon cannot be reloaded once ammunition is depleted.
 * RPG-85 Jackhammer: The RPG-85 fires two 102mm surface-to-surface rockets from a disposable tube. An optional lock-on guidance system can be included.
 * RPG-93 Uziel: An improved and cheaper successor of the RPG-85. It fires two 50x137mm rockets using a 2-round detachable box magazine. Unlike the RPG-85, the RPG-93 is produced with cheaper but more reliable materials. However, it lacks the firepower of the RPG-85, making it less powerful.
 * RG-169 Jishin: The RG-169 fires a 16×65mm armor-piercing, high-explosive, electromagnetically accelerated projectile at incredible speed, capable of piercing through multiple targets at once and causing an explosion on impact due to the sheer devastating kinetic force.

Heavy Armaments

 * M692 Rhinoceros: Using precise mechanisms that remain entirely classified even after the invasion, the M692 is commonly mounted on vehicles and turret mounts. The weapon can be detached, but its ammunition will become incredibly limited upon doing so. It fires 9 gauss projectiles that are 25×130mm.
 * M772 Shortsword: The M772 Shortsword fires 12.7×99mm armor-piercing ammunition with a magazine capacity of 200 rounds, and is best used while on defense. Although the weapon is typically a turret, it can be detached from its base and be used as a mobile weapon on the field. However, upon doing so, ammunition becomes highly limited.
 * M926 Churchill: Due to the Geneva Convention, usage of the M926 was restricted only to burn down plant overgrowth. With the Cektre at large, flamethrowers have become a common weapon for the Coalition, especially for those who oppose the use of such a weapon. The weapon was named after Winston Churchill.
 * SAW-46 Timber Wolf: A variant of the SAW-46 Falchion converted into a machine gun turret. Unlike its predecessors, the SAW-46 Timber Wolf fires from a large box magazine holding up to 200 rounds using 7.62x51mm ammunition at 600 rounds per minute.
 * M250 Napoleon: A heavy duty machine gun turret. It fires 12.7x99mm explosive, armor piercing, with a magazine capacity of 200 rounds, and fires at 600 rounds per minute. Its magazine size depends on the size of the box magazine.
 * M240 Crockett: Unlike the other turrets, the M240 can be effectively removed from its tripod to be used as a mobile infantry weapon. However, this tactic is only effective until its ammunition runs out. It fires 200 rounds at about 600 rounds per minute. It uses 7.62x51mm FMJ-AP ammunition.
 * M640 Tomahawk: The M640 consists of two missile launchers that fire fast and destructive rockets. It is also able to be used as a ground infantry weapon when detached. Unfortunately, its ammunition becomes limited after being detached from its tripod. It fires a total of 24 missiles.
 * M630 Axiom: Originally used by the Colonial State of Mars during the Separatist Wars, the M630 was the predecessor to the M640. Though it is inferior compared to the M640, it is nonetheless a powerful and versatile weapon. It can be carried off from its tripod to be used as a mobile weapon. It fires 8 rockets at 2 rockets per second.

Equipment

 * M67 Frag Grenade: The M67 is a high-explosive, dual-purpose fragmentation grenade for the Coalition’s infantry. It is based on designs that remain unchanged for centuries. Its intent is for anti-personnel, and like typical grenades, it is activated once the pin is removed. Once it bounces on a surface, the grenade detonates.
 * Armor Lockdown Module: The Armor Lockdown Module, or ALM for short, grants its operator the ability to lock down their power armor. Once activated, all damage directed to the operator is completely nullified. However, the ALM has a limited charge and will expire after a short time. The operator’s power armor releases an EMP pulse that pushes enemies back and disables their shields upon deactivation.
 * Decoy Module: The Decoy Module allows its operator to project a holographic decoy of themselves and redirect enemy attention to the decoy itself. The decoy expires after a short amount of time but can expire early if it sustains too much damage.
 * First Aid Kit: Usage of these kits are often rare due to the regenerative properties of the Coalition power armor suits. This first aid kit contains all sorts of medicine and tools inside to treat injuries or illnesses of all kinds.
 * Jetpack (2520 Model): Manufactured in the 2520s, this jetpack allows its operator to fly in locations they normally wouldn’t reach on foot. The jetpack uses a rechargeable fuel cell, allowing the operator to fly without the need to refuel. However, these jetpacks can only be used for a short amount of time as the fuel burns out from frequent use.
 * Jetpack (2510 Model): This jetpack was made in the early 2510s. Much like its successor, this jetpack uses a rechargeable fuel cell, but will require a recharge if used for too long. It was manufactured during the Separatist Wars.
 * Machete: A common melee weapon by the Coalition, this machete serves as a close-quarters combat weapon. Though it is not effective against Cektre armor, this steel blade can cut through armor underlays and flesh alike.
 * Thruster Pack: When equipped, the Thruster Pack allows the operator to quickly dash out of the line of fire, or to break through obstacles. It has a limited charge.

Turrets & Artillery

 * M275 Bobcat: The M275 fires 12.7x99mm rounds while also featuring an energy weapon capable of firing EMP bolts. It is commonly used to defend Coalition resistance havens.
 * M527 Kestrel: The M527 is a mass driver capable of firing a 15cm round with up to 1.1 gigajoules of kinetic energy. It has five linearly arranged magnetic coils, each of which needs to charge individually before each shot. The weapon needs to cool off after every shot, and does so by opening a radial vent on the upper portion of the barrel. The weapon is operated from a small booth on the left side.
 * M990 Bishop: An automated variant of the Kestrel, the Bishop fires a 25cm ferric-tungsten depleted uranium round that is fired at supersonic speeds.
 * M774 Newton: The Newton is a low-profile, conveyor-fed, twin-barreled, anti-aircraft or anti-spacecraft weapon. It is designed to be fixed to military stations, as well as the exterior plate of starships when deemed necessary. The Newton’s fully sealed housing and nominal silhouette allows it to be used in the vacuum of space.
 * M773 Cardinal: Unlike the Newton, the Cardinal is restricted to terrestrial defense on the ground as it cannot be used in the vacuum of space. It fires at 525 rounds per minute.

Vehicles

 * M147 Cougar: The M147, or the Cougar, is the standard-issue all-terrain vehicle used by the Coalition for a multitude of purposes. It can be mounted with turrets to be used as a combat vehicle on the ground. Civilian variants exist.
 * M148 Typhoon: The M148, also known as the Typhoon, is a newly manufactured all-terrain vehicle for the Coalition. It is more armored than its predecessor from before.
 * M160 Fox: The M160, or the Fox, is the main scouting vehicle for the Coalition. It can fit a single passenger up back. Optionally, the Fox can be equipped with twin-mounted weapons up front.
 * M226 Bowman: The M226, or the Bowman, is the main battle tank of the Coalition. It is armed with a 150mm smoothbore cannon and a machine gun next to the hatch. In addition, it can carry up to four passengers.
 * M367 Catapult: The M367, or the Catapult, is a self-propelled artillery used by the Coalition. It is armed with a pivoting artillery gun, and a single heavy caliber machine gun for ground defense.
 * M674 Stiletto: The M674, or the Stiletto, is the standard-issue armored personnel carrier used by the Coalition. Heavily armored, it comes with a troop carrier, and a heavy caliber machine gun.
 * M827 Raptor: The M827, or the Raptor, is an all-terrain, exoskeletal, bipedal combat mech used by the Coalition. It comes with a heavy caliber machine gun and a missile pod. The Raptor mech is equipped with energy shields capable of withstanding extreme amounts of force.
 * M1776 Leviathan: The M1776, or the Leviathan, is a mobile siegework platform used by the Coalition in large assaults. Nearly seventy meters in length, the Leviathan is the largest known ground vehicle used in the history of military service. It is armed with an anti-ship magnetic accelerator cannon that is capable of devastating enemy vessels.
 * M140 Panda: The M140, or the Panda, is a civilian forklift vehicle used by the Coalition for shipping supplies to their vessels or their various havens.
 * M778 Hoplite: The M778, or the Hoplite, provides public transport when it is needed most. It may not have weapons, but it helps the Coalition a lot to get from one place to another.

Aircraft

 * M335 Crow: The M335, or the Crow, is a vertical take-off and landing helicopter designed for combat support and transportation. The Crow has two gunner positions, three passenger seats, and a single seat in the cockpit. It is also optionally armed with a heavy caliber machine gun.
 * M336 Dauber: The M336, or the Dauber, is a vertical take-off and landing gunship designed for combat support and crowd control. It is armed with twin heavy caliber machine guns and twin missile pods. It can also accommodate two passengers.
 * M947 Vulture: Armed with twin repeaters and twin missile launchers, the M947, also known as the Vulture, is used for direct combat against infantry and vehicles. Fast and mobile, the Vulture can unleash a barrage of deadly fire. Unlike most aircraft, the Vulture comes with energy shields.
 * M981 Valkyrie: The M981, or the Valkyrie, is a tactical aerospace lifter used by the Coalition. However, it can also fulfill a combat support role. The Valkyries can be armed with twin heavy caliber machine guns or a laser lance for use against infantry and vehicles.

Starships

 * Hubble-class Evac Transport: During the Cektre invasion, the Hubble-class was used to evacuate various people from the regions under occupation. However, they are also used as transportation to other worlds. These vessels are also used as public passenger airliners, capable of fitting up to six-hundred passengers.
 * Dragonfly-class Colonial Transport: Used by the Colonial State of Mars, the Dragonfly-class provides colonists the need to be transported off the planet. It can also be used to transport resources critical for the colony to other worlds. However, they are a frequent target by Cektre patrol fleets, which is why they are escorted by Coalition fleets for protection.
 * Firestorm-class Interceptor: Based on a design dating back a few centuries, the Firestorm-class uses retrofitted alien technology to create the ultimate starfighter in the Coalition. It was used during the Cektre invasion, but has seen a short service record following Earth’s surrender. It is armed with heavy caliber guns and missile pods.
 * Raven-class Bomber: The Raven-class bomber has helped the Coalition gain successes in the battles that led to victory against the Dynasties’ forces. It is armed with a bomb bay and missiles.
 * Robin-class Starfighter: These vessels have granted the Coalition a big advantage over the Cektre following the end of the invasion. It is armed with heavy caliber guns and missiles. It is not as fast as the Firestorm interceptor, but the Robin-class starfighter can travel faster than the speed of sound.
 * Olympus-class Stealth Craft: Often used for black ops deployment or high-level transportation, the Olympus-class includes highly advanced stealth technology that completely renders the ship invisible to the naked eye. This vessel generally avoids combat, armed with several nonlinear pulse cannons to protect themselves if they are attacked. It is also equipped with tactical nukes should the need arise. Its main armament is its mines. It spans 281 meters in length, 155 meters in width, and 62 meters in height.
 * Blitzkrieg-class Corvette: Armed with six point-defense guns, two missile pods, and a single magnetic accelerator cannon, the Blitzkrieg-class serves as the main corvette for the Coalition. Spanning 243 meters in length, it can fit a crew of 15 sailors onboard. Its main role is interdiction, patrol and security.
 * Ares-class Heavy Frigate: The Ares-class is a heavy frigate designed for escort and attack, armed with a single magnetic accelerator cannon, two missile pods, twelve point-defense guns, five coilguns, and a single missile salvo. It spans 575 meters in length, 124 meters in width, and 112 meters in height. It can accommodate 190 sailors, complemented with four Valkyrie bays.
 * Puma-class Support Frigate: The Puma-class measures 535.05 meters in length, 198.68 meters in width, and 162.08 meters in height. Its main armaments are twenty-six missile pods, twelve naval coilguns, three nuclear missiles, and a single magnetic accelerator cannon. Its role is to escort capital ships and serve as atmospheric combat support. It can accommodate 250 sailors.
 * Zeus-class Frigate: The Zeus-class is the main frigate of the Coalition. Measuring at 489.71 meters in length, 155.58 meters in width, and 139.20 meters in height, the Zeus-class is armed with fifty missile pods, four point-defense cannons, three nuclear warhead silos, and a single magnetic accelerator cannon. It can hold up a crew of 782 sailors.
 * Nymph-class Destroyer: The Nymph-class destroyer is designed for escort and defense, as well as attacking enemy vessels. It measures 485 meters in length. It is armed with a single magnetically accelerated cannon, twenty-six missile pods, four point-defense guns, and three nuclear missiles. It can accommodate 250 sailors.
 * Romeo-class Cruiser: The Romeo-class is designed for attack, command, and escort. It spans 1,425 meters in length, 383 meters in width, and 431 meters in height. Armed with a single heavy-duty magnetic accelerator cannon, four naval coilguns, six autocannons, thirty-two missile pods, six point-defense batteries, and a single nuclear missile. It can accommodate 800 sailors.
 * Mason-class Light Battleship: The Mason-class is a battleship used by the Coalition in many battle fleets currently in service. It measures 1,580 meters in length. Its armament consists of presumably a magnetic accelerator cannon and several point-defense weapons.
 * Apex-class Carrier: The Apex-class is used by the Coalition’s main fleets. It measures 719.0 meters in length. Its armament consists of presumably a magnetic accelerator cannon and several point-defense weapons.
 * Avenger-class Supercarrier: The largest vessel ever constructed, measuring 5,694.2 meters in length, 833.3 meters in width, and 1,041.2 meters in height. Its main armaments consist of four magnetic accelerator cannons, 1100 missile pods, 830 point-defense guns, 85 anti-aircraft guns, 190 guided missiles, a dorsal magnetic accelerator cannon, and several tactical nukes. Its role is fleet flagship, galactic exploration, and force deployment.